Nobox · 2026–now · Products
Gamification for an internal project management tool
Nobox's in-house project management software. It uses gamification so employees plan and track their own work.
Role
Product and game designer
Context
A tool the team uses to plan work, assign owners and follow progress. I designed it myself.
- Problem
Off-the-shelf tools didn't fit how the team worked, and nobody could see the work. On projects that run up to 12 months, tracking progress stopped being motivating.
- System
I designed the whole tool around milestones, a named owner for each task, and progress tracking with progress bars. Achievements and ranks are in progress.
- Result
Used every day by 15 people.