Nobox · 2026 · Learning

A physical board game for GP training

Redesigned from scratch as three acts. Players build a structure on a physical board, flag myths as they spot them, and manage scarce diagnostic tokens.

  • Board game
  • Token economy
  • Three acts
Role

Clinical Game Designer

Context

Played by general practitioners around a physical board. The first version was too passive, so I redesigned it from scratch.

  1. Problem

    In the first version, doctors listened more than they decided.

  2. System

    Token scarcity forces the prioritisation doctors need to practise.

  3. Result

    Presented to the client and approved. Three events have run with it so far.

Next caseProgression, onboarding and anti-exploit systems for a racing management game

Contact

Working on something similar?

Tell me what you want to move. I reply within one working day.

Get a free 30-min call